The first Mass Effect, since it was heavily weighted with RPG mechanics, has a significantly different Infiltrator class than the second and third games. Just as the games evolved over the course of the trilogy, so did the Infiltrator class. ![]() Related: Mass Effect's Vanguard Class Explained ![]() An Infiltrator's abilities are often used to gain a vantage point over enemies, or cause conditions which make enemies easier to damage or prevent them from dealing damage. The Infiltrator class is one that has dual specialties, using a Tech and Combat build in Mass Effect to crush enemies.Īcross the original Mass Effect trilogy, Infiltrators are proficient in using sniper rifles, sometimes granting the player slowed time in order to better line up a shot. The original trilogy splits various weapon proficiencies and combat abilities into six distinct classes: Adept, Engineer, Infiltrator, Sentinel, Soldier, and Infiltrator. Three of the classes specialize in Biotics, Combat, or Tech, while the remaining three combine two for a variable play style. ![]() Like many RPGs, Mass Effect categorizes player character builds into distinct classes.
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